1
Your Cart
1
Your Cart
The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., fits into a larger picture. Includes exercises.

Reviews

There are no reviews yet.

Be the first to review “Foundations of Game Engine Development, Volume 1: Mathematics”
X

New item(s) have been added to your cart.

Quantity: 1
Total $19.99

Frequently bought with Physics from Symmetry


The Science of Learning Physics: Cognitive Strategies for Improving Instruction Original price was: $69.99.Current price is: $19.99.
View more
Modern Particle Physics Original price was: $69.99.Current price is: $19.99.
View more
Fundamentals of Physics Volume 1 & 2 Original price was: $119.99.Current price is: $29.99.
View more
Elements of Mathematical Methods for Physics Original price was: $119.90.Current price is: $29.99.
View more
The Road to Reality: A Complete Guide to the Laws of the Universe Original price was: $29.99.Current price is: $9.99.
View more
Relativity, Gravitation and Cosmology: A Basic Introduction Original price was: $59.99.Current price is: $14.99.
View more
Geometry, Topology and Physics Original price was: $69.99.Current price is: $19.99.
View more
Modern Physics, 18th Edition Original price was: $39.99.Current price is: $19.99.
View more
Cart