1
Your Cart
1
Your Cart
The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., fits into a larger picture. Includes exercises.

Reviews

There are no reviews yet.

Be the first to review “Foundations of Game Engine Development, Volume 1: Mathematics”

New item(s) have been added to your cart.

Quantity: 1
Total: $14.99

Frequently bought with Farm and Workshop Welding, Third Revised Edition: Everything You Need to Know to Weld, Cut, and Shape Metal (Fox Chapel Publishing) Learn and Avoid Common Mistakes with Over 400 Step-by-Step Photos

Engineering Mechanics: Statics & Dynamics Original price was: $89.99.Current price is: $24.99.
View more
Machine Design: An Integrated Approach Original price was: $99.99.Current price is: $19.99.
View more
Basic Machines and How They Work Original price was: $29.99.Current price is: $9.99.
View more
View more
Fundamentals of Case Management Practice: Skills for the Human Services Original price was: $69.99.Current price is: $19.99.
View more
Shigley's Mechanical Engineering Design Original price was: $79.99.Current price is: $19.99.
View more
Mechanics of Materials Original price was: $79.99.Current price is: $19.99.
View more
97 Things Every Engineering Manager Should Know: Collective Wisdom from the Experts Original price was: $29.99.Current price is: $14.99.
View more